Casual Games of Skill Web 2.0

What are casual games of skill?
Casual games are familiar, fun pastimes such as:
* Board games like draughts, backgammon
* Sports games like pool, golf and basketball
* Puzzle games like jigsaws and word games
These
are played online in a tournament format, with each player paying a
cash entry fee to play, and with a cash or merchandise prize going to
the winner or winners of the tournament. Skill-based games are named
accordingly because the outcome of each competition is based on the
players' ability and performance, with any elements of luck eliminated.
This is critical, in order to be legal and avoid falling under
anti-gambling statutes.
People like to play these games on their
computers for a fun challenge. Playing them online against someone else
adds an extra social, competitive element; and playing for cash prizes
between USD$1 and $1,000 upwards makes them even more exciting and
rewarding!
What does all of this mean? It means that online
games are where the money is. People are willing to pay to play, and
they are doing it already. Interesting fact?
…It's much more
than that. Challenging a friend to a game, "u V me", IS YOUR BUSINESS.
The more fun people have, the bigger your profit. You don't have to
worry about stocks, overheads, selling, in fact, we've knocked down
every barrier and erased every stigma attached, replacing it only with
simplicity, fun, and status. So WIN or LOSE, you will always be a
winner!
We have made it simple to join uVme and be involved.
The business has been in development for over two years. A seven-figure
investment has been made developing our exclusive range of games, the
integrated instant messenger, Associate network software and hardware
to run the whole platform. All this is now at your disposal to
capitalise on the market.
The potential reach of the Internet is
staggering. With broadband (and therefore quicker web access) reaching
ever more homes and Internet cafés, the popularity of live interaction
with other people online is exploding.
The speed of people's
home Internet connections is driving this market. In America, nearly
75% of Internet users had broadband at home last year, up from 57% just
one year earlier…and Internet users in India increased by 54% in just
one year.
The Internet is the fastest-growing market in the
history of the WORLD, but just this one sector has been growing FOUR
TIMES FASTER than the Internet overall. People aren't just using the
web for information anymore; they now see it as a prime deliverer of
entertainment. It's even eating into TV-viewing figures, and therefore
also TV advertising revenue. Meanwhile, in-game advertising is
predicted to grow by 70% year-on-year, to be worth USD billions in
three years. It's no wonder that TV companies are scrambling for a
piece of online games real estate – buying companies, launching games
platforms, and putting their content online in interactive form.
Alex
Burmaster, European Internet Analyst, Nielsen//NetRatings (a global
leader in Internet media and market research) said, "Take the fact that
the online games sector is growing at four times the rate of overall
Internet growth together with the increasing numbers…online and it is
easy to see why companies such as MTV Networks are looking to get a
piece of the action.
http://www.uvme.biz/318788AJ
